Antariksh Mobile Game
Antariksh: A Space Odyssey, a Unity game for Android with three mission types on each of four planets, built by a team of 7.
Antariksh: A Space Odyssey is a game built in Unity and C# for Android with touch controls, by a team of 7 for CSCI 526 (Advanced Mobile Devices and Game Consoles) at USC. Built December 2020. The team posted 13 weekly progress updates, with videos, on its team site.
The game has four planets: Earth, Arakis, Magmar and Aquilon. Each planet has three missions.
3D spaceship mission. Third-person, with a thumbpad and look control, collecting required items. On Earth these are a battery, a water bottle, a rifle and oxygen.
2D space-invaders-style mission. The player shoots enemies to reach a kill target, which varies with difficulty: 70 on Earth and 100 on Arakis.
2.5D side-scrolling level. 2D gameplay with a 3D look: move left and right, jump, shoot and collect crystals, with a health bar and repeat and abort mission options.
Arakis, Magmar and Aquilon use the same first two mission types at higher difficulty. Each has its own themed 2.5D level (desert, lava, ice) with hazards, moving platforms and end-of-level enemies. The pause menu has music and SFX volume sliders.
Role
Other team members built the 2D mission, the website and the game documentation.
- Designed the game’s levels.
- Sourced the game’s assets, including sound effects and background music.
- Programmed gameplay in C#, including the 2.5D level mechanics, enemies, weapons and the settings menu.





